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Presantation Works
3D Presantation

3D animation Figures are created in the computer using polygons. To allow these meshes to move they are given a digital armature (sculpture). This process is called rigging. Various other techniques can be applied, such as mathematical functions (gravity), simulated fur or hair, effects such as fire and water and the use of motion capture to name but a few.
• Morph target animation

• Skeletal animation

• Crowd simulation.